Back

Computer Graphics and Multimedia: Types, Applications, Job Roles

29 May 2025
6 min read

Computer graphics and multimedia enable us to view and experience digital information in new and interesting ways, ranging from computer games, animated films, to web tutorials and virtual tours. Such technologies make information more visual, interactive, and understandable. Research indicates that individuals recall visual information more effectively than written information, making computer graphics and multimedia crucial in learning and entertainment.

What is Computer Graphics?

Computer graphics is the science and art of creating, modifying, and displaying pictorial information on computers. It renders data as images, allowing for anything from a simple chart to a rich 3D world, making digital information visually useful and accessible to others.

Major Components of Computer Graphics

The following are the key components of computer graphics:

  • Modelling: Creating 2D or 3D objects and scenes and specifying their shapes, sizes, and locations in an imaginary space.
  • Rendering: Creating a final image from a 3D model, adding light, texture, and camera location to mimic reality.
  • Animation: Creating motion in static pictures or models by creating the illusion of movement over time.
  • Image Processing: Changing or modifying existing images, like colours, adding filter effects, or sharpening edges.

Pixel and Image Resolution in Computer Graphics 

Pixel and image resolution are basic computer graphics vocabulary that describe the quality and accuracy of digital monitors and images. Although frequently used interchangeably, they relate to different but similar things.

Pixels

A pixel is an "element of a picture," the individual smallest discrete unit of digital display or image. Think of a digital photograph as a mosaic in which each small tile is a pixel. Each pixel has some value of colour, and when a grid of millions of these small pixels is combined, collectively to create the overall image we view on a screen.

Image Resolution

Resolution of an image refers to the amount of detail in a digital image. It is basically the overall count of all pixels used to form an image, and it is usually measured in two primary ways:

  • Pixel Dimensions (Total Pixel Count)
  • Pixels Per Inch (PPI)

What is Rendering in Computer Graphics?

Rendering is a method of creating a 2D graphical view of a 3D scene or model as a final image or animation. It includes complex calculations that simulate the visual appearance of objects such as light, shadow, texture, and material. The end result is a final image or film that visually represents the 3D scene. It can be classified into two types:

i) Pre-rendering

This is a computationally expensive process that pre-renders images or animations, which are usually used in films or effects.

ii) Real-time rendering

This permits dynamic image generation or animation wherever necessary, as is typical in video games and other software that require interactive visual output.

Types of Computer Graphics

Computer graphics are generally classified according to the type of user interaction with the visual image. This basic distinction determines whether the graphics are interactive and user-responsive or passive and precomputed for viewing. Both types are important to achieve the general types of applications and basic technologies of visual computing. 

  • Interactive Computer Graphics
  • Non-Interactive Computer Graphics

1. Interactive Computer Graphics

Interactive computer graphics enable users to exert dynamic control over the visual output. This entails a two-way communication loop that takes place continually, where user input actually forms and directs visible imagery in real-time. This dynamic interaction provides the potential to explore, manipulate, and interact with the visual content.

Key Aspects

  • User Agency: Users are not mere viewers but can alter, navigate through, or author graphics with input devices.
  • Real-time Responsiveness: The system responds to user actions in real time with instant visual feedback. This is important for applications requiring rapid changes and smooth interaction.
  • Dynamic Visuals: Images and animations are not pre-rendered and static but rather generated and redefined in real time as a function of user activity.

Architecture of Interactive Computer Graphics

Modern interactive graphics systems, in effect, rely on a combination of three closely related components to present and render images:

custom img
  • Display Controller (Video Controller): The connection between digital memory and screen. It takes the raw graphics information out of the frame buffer and reads the binary information (0s and 1s) in as the correct analogue or digital signal that the screen can read and display. Usually located in a "display card" or "graphics card" (such as a VGA card), it also handles resolution and colour depth.
  • Digital Memory (Frame Buffer/V-RAM): The dedicated memory serves as temporary storage for image data before it is displayed on the monitor. Images are a collection of discrete pixel values and are represented as a numeric code for each pixel's colour and intensity. The "V-RAM" (Video RAM) designation is widely used today, emphasising its function in speeding up the graphics process through quick access to image data.
  • Television Monitor (Display Device): This is the output device that produces visual information for the user to view. Older monitors can share through Cathode Ray Tube (CRT) technology, with more modern displays utilising LCD, LED, OLED, and other newer display technologies.

Benefits of Interactive Computer Graphics

Interactive computer graphics are all about letting you, the user, play an active role in controlling and shaping what happens on the screen. Instead of just looking, you get to participate. This direct participation has some powerful advantages:

  • The user interacts directly, enabling better understanding and quicker exploration of images.
  • Immediate feedback and response build smooth, easy user interactions for dynamic programs.
  • Direct manipulation and instant results increase productivity and efficiency.
  • Customised content from user input to create rich and personalised experiences.
  • Safe, low-cost facilities for training and skill-building through simulations.
  • Better decision-making by enabling extensive data exploration and scenario analysis.

Non-Interactive Computer Graphics

Passive or non-interactive graphics take a one-way communication paradigm. The observer does not have direct control over the output image once it has been created. The graphics are usually pre-calculated, static, and made available for viewing purposes instead of adjustment.

Key Features

  • Pre-set Output: The visual content is pre-defined and made available as a finished product, without allowance for real-time user modification.
  • Static Presentation: Photographs do not change while on display unless a brand-new, totally different picture or animation is being posted.
  • Program-Driven: The presentation is controlled only by the programming instructions or pre-rendered information.

Examples of Non-Interactive Computer Graphics

  • Cinema Experiences: Feature-length cartoon animation movies and commercially pre-rendered cinema special effects in movies are the best examples, where the user merely sits back to watch a pre-recorded on-screen story.
  • Screen Savers: These computer animations, displayed when a computer is idle, play in a pre-programmed cycle without user intervention.
  • Print Media & Digital Documents: Printed pictures in hotel menus, PDFs, brochures, business cards, and classic web pages (where pictures are used as an element of layout and not as interactive items) belong to this category.
  • Informational Graphics: Static maps are used to present information or graphic items inserted into text documents as illustrations.

Benefits of Non-Interactive Computer Graphics

Non-interactive computer graphics just display pre-computed and finalised images or movies. You cannot touch them in real-time, but they have their boundaries of powerful benefits, particularly when you wish to present information accurately and precisely.

  • Creates very high-quality images because images have been specially prepared.
  • Ensures the image remains consistent at all times, with the message being precise and accurate.
  • Simple to distribute to lots of people on various devices without specialised control.
  • Less expensive to distribute far and wide once pictures or footage have been created.
  • Enables artists to produce incredible imagery just the way they envision it, free from user tweaking.
  • Ideal for documents, reports, and saving data, as the images remain constant.

Representation of graphics

We can represent the graphics in various formats used for storing images on a computer; however, unlike text and data files, which consist primarily of alphanumeric characters, graphic formats are more complex. 

Graphic formats can be broadly categorised into two types: vector graphics, which are composed of lines and shapes, and bitmap graphics, which are made up of pixel-based images that resemble dots on a screen.

1. Raster Graphics

Raster graphics keep images as pixels. A pixel contains colour information that is built to form high-resolution images. Used in photography and web graphics, raster images get distorted when they are enlarged because they have a fixed resolution.

Common File Formats: JPEG, PNG, GIF, BMP, TIFF.

Raster Scan Display

The display system scans the entire screen from left to right and top to bottom, activating individual pixels (picture elements) according to data stored in a frame buffer. The image is constructed line by line, similar to how an old-fashioned television works. In cathode ray tubes, the electron beam is continuously swept across the screen, turning on and off to create the picture.

2. Vector Graphics

Vector graphics are defined mathematically to describe shapes such as lines and curves. They never get distorted when scaled, so they are utilized in logos, diagrams, and illustrations. They are resolution-independent and usually created through design packages such as Adobe Illustrator or CorelDRAW.

Common File Formats: SVG, AI, EPS, PDF (can contain vector data)

Vector Scan Display

Rather than scanning the whole screen, the electron beam (in CRT display devices) is only moved to the set of points and lines required for line and curve drawing. A picture consists of a sequence of drawing commands (vectors) within a display file. The beam draws lines point-to-point like a pen plotter. The image has to be refreshed dozens of times a second by retracing all the lines to avoid flicker.

custom img

Difference between Raster Scan Display and Vector Scan Display

These two display technologies are the basic means by which computer graphics are ultimately rendered onto a display. Their vastly different image-formation methods result in significant differences in quality of appearance, suitability for applications, and compatibility with hardware. Knowing these differences is most important for understanding the path of development of display technology.

Raster Scan Display Vector Scan Display
Scans and lights up individual pixels in an array. Draws smooth curves and lines point-to-point.
Stores pixel data in a frame buffer (bitmap). Stores geometric commands (vectors) in a display file.
Resolution-dependent (fixed pixel array). Resolution-independent (scalable with no quality loss).
Can create photorealistic images; susceptible to "jaggies". Creates smooth, sharp lines; not ideal for realism/solids.
Memory usage is high, particularly for high-res colored images. The memory usage can be efficient for line art, but can be high for complex scenes.
Best for Photographs, web graphics, video, and painted images. Best for Line art, logos, CAD/CAM, technical drawings.
Less likely to flicker with complex images (fixed refresh rate). Subject to flicker if too many lines are drawn.
The complexity is readily displayed through complex filled areas and textures. It is hard to display filled areas and textures.

3. 3D Graphics

3D graphics simulate three-dimensional objects in terms of depth, light, and texture. Applied in games, simulations, and movies, they provide real-world visualizations and animation. Objects are created in a three-dimensional space and then rendered to look realistic on screens.

4. Fractal Graphics

Fractal graphics make intricate patterns with mathematical formulas. Repeating patterns like clouds or mountains can be found in nature. Repeated time and time in abstract, scientific images and computer environments because they contain infinite detail and can expand.

Display Devices

Display devices, also known as output devices, display computer-generated images, allowing users to view and work with digital information. They are standard hardware in computer graphics, ranging from the early monochrome monitors to current colourful, high-resolution displays. Each technology utilizes different methods of light and colour creation, each with varying benefits for use in other applications.

1. Cathode Ray Tube (CRT)

Television and computer monitors were supported by CRTs as the main display technology for a long period of time. CRTs are vacuum tubes with an electron gun that fires an electron beam.

custom img

2. Color Cathode Ray Tube (CRT) Monitor

A color CRT monitor is a display electronic device utilizing three electron guns (red, green, and blue) and a shadow mask to cause selective excitation of corresponding colored phosphor dots on the screen in order to generate a full-color image.

custom img

3. Liquid Crystal Display (LCD)

LCDs are flat panel displays that vary the light properties of liquid crystals, wedged between polarized filters and electrodes, to regulate the intensity of light from a backlight that passes through and construct images.

4. Light Emitting Diode (LED) Display

An LED display mainly describes an LCD screen that use Light Emitting Diodes (LEDs) as the backlight source, providing increased brightness, contrast, and energy efficiency over conventional CCFL-backlit LCDs.

5. Organic Light Emitting Diode (OLED) Display

OLEDs are a self-emissive display technology based on an organic compound, where light is emitted when current is passed to them, each pixel having its light source and emitting true black.

6. Plasma Display Panel (PDP)

Plasma displays are flat-panel displays using infinitesimal cells of electrically charged ionized gases (plasma) that, when powered, produce visible light by exciting phosphors with ultraviolet light per pixel.

custom img

7. Digital Light Processing (DLP) Projector

DLP is a display technology using a Digital Micromirror Device (DMD) chip composed of millions of tiny mirrors to reflect light from a lamp through a lens onto an image.

8. 3D Displays

3D screens are screens capable of showing a sense of depth to the observer, more than the two-dimensional images of the traditional screens. This is done by showing slight differences in pictures to each eye in the simulation of how the natural eyes view in depth.

What is Multimedia?

Computer graphics and multimedia systems combine various media, such as text, audio, images, animation, and video, into a coherent presentation or interactive application. It combines multiple inputs to present information more powerfully and appealingly.

Key Components of Multimedia

The following are the key components of multimedia computer graphics:

  • Text: Information, instructions, or captions of stories is presented using the multimedia presentation.
  • Audio: Adds sound, music, or narration to enhance multimedia presentations.
  • Images: Static visual media like pictures, drawings, and graphics provide visual context.
  • Video: Moving images generally with sound, supplying dynamic and rich visual information.
  • Animation: A series of images that give the impression of movement and are used for explanation or visual effect.

Computer Graphics and Multimedia Applications

Computer graphics are in every field of life, revolutionizing the way we use technology and represent information. They enable us to create, modify, and analyze digital images in unimaginable ways, making difficult tasks easier and impossible achievement possible. From virtual worlds to data analysis, the following are some of the computer graphics & multimedia applications are remarkable fields.

1. Education and Training

Computer graphics render learning enjoyable and secure. Computer graphics offer computer simulators for the simulation of life-and-death professions such as flying and surgery, where a person can simulate with no actual risks incurred. They also develop visual models of complex systems, which help students understand intricate scientific or economic concepts more easily.

2. Graphical User Interface (GUI)

GUIs are how we make computers easy to use. Computer graphics play a key role in designing the visual aspects such as windows, icons, and menus that make operating systems and software easy to work with. It comes naturally to click on an icon or move things around due to these graphical aesthetics.

3. Computer-Aided Design (CAD)

CAD programs are the infrastructure behind today's engineering and designing. They enable experts to create, edit, and perfect plans for something as small as microchips to whole buildings, automobiles, or aircraft. Designers can begin in crude drawings and progress to very detailed models, and even animate them to analyze performance.

4. Image Processing

This process is to resize and reinterpret photographs that are already taken. It's utilized to improve satellite photographs, enhance medical images (such as X-rays or ultrasounds), or interpret pictures within forensic science. Image processing basically assists us in cleaning up, making sense of, or extracting information out of visual data.

5. Entertainment

The entertainment business, maybe, is where computer graphics are most visibly evident. They facilitate stunning visual effects in films, produce colorful animated movies, and drive the interactive worlds of computer games. Graphics take on a prominent role in showing magical tales and interactive situations on the screen.

6. Presentation Graphics

This field uses computer graphics to graphically summarize complex information for reports, slides, and presentations. By converting figures into conclusive charts, graphs, and illustrations, presentation graphics convert financial, scientific, or economic information into something easier to understand and convey.

7. Visualization

Visualization is all about converting enormous amounts of information into usable, intuitive graphics. Whether from scientific data generated in supercomputers or from commercial statistics, computer graphics help professionals visualize trends and patterns buried in raw numbers. It is vital in comprehending complex systems and making good choices.

8. Computer Art

Computer graphics are used by artists to open up the universe of imagination. They use specialized hardware and computer software to design everything from computer paintings and cartoons to complex logos and high-end animated sequences, blending traditional art and digital innovation.

9. Communication

It supports video conferencing, online presentations, and web-based digital storytelling sites, allowing for more expressive communication by integrating visual, auditory, and textual information across distances.

10. Marketing and Advertising

Utilized widely in web promotion, interactive ads, and marketing videos. Multimedia engages the audience's attention and delivers brand information well through engaging visual and auditory experiences.

11. Information Counters

It offers interactive information counters at public areas such as museums or airports. People can access information from touch-sensitive screens with built-in text, images, and video for an entire experience.

Best Computer Graphics Software in 2025

When choosing computer graphics software in 2025, several factors come into play, including your specific needs (2D vector, 3D, motion graphics, UI/UX, print), budget (free vs. paid), and desired workflow. AI integration is a significant trend across all categories, offering enhanced automation, smart recommendations,

Software Name Key Features Official Link
Adobe Illustrator 2025 Industry-standard vector graphics
AI-assisted drawing
Typography tools
adobe.com/products/illustrator
Affinity Designer 2025 One-time purchase
Vector & raster support
Precision design tools
affinity.serif.com
Inkscape Free & open source
Vector design
Path operations
Node editing
inkscape.org
Figma Cloud-based
Real-time collaboration
UI/UX design
figma.com
Blender Free & open source
3D modeling
Animation
Rendering
VFX video editing
blender.org
Autodesk Maya 2026 Advanced 3D animation & modeling
VFX; industry-standard
autodesk.com/products/maya
Houdini 20.5 Procedural generation;
Node-based workflow
Professional VFX
sidefx.com
Adobe After Effects VFX & motion graphics
Timeline animation
Integration with Adobe tools
adobe.com/products/aftereffects
Blackmagic Fusion Free
Node-based compositing
3D VFX
Integrates with DaVinci Resolve
blackmagicdesign.com/fusion
Apple Motion Mac-only; motion graphics for video; Final Cut Pro integration apple.com/final-cut-pro/motion
CorelDRAW Vector illustration; print layout tools; cross-platform coreldraw.com
Vectr Free; web-based vector editor; beginner-friendly vectr.com

Computer Graphics Job Roles

It's all about making beautiful images on screens, from blockbuster movie special effects to interactive fun in games. It's where technical specialists collaborate with artists to construct the digital worlds we inhabit each day. Imagine it as writing code and painting with pixels, creating everything from characters to landscapes. The following is a detailed table of multimedia computer graphics for prominent job titles, descriptions, salary range, and required experience.

Job Name Description Salary Range (INR) Experience Required
Graphic Designer Creates visual concepts for various media. ₹3 - ₹7 Lakhs 0-5+ years
3D Modeler Builds 3D objects for games, film, animation. ₹4 - ₹10 Lakhs 1-5+ years
3D Animator Brings 3D characters/objects to life through movement. ₹3 - ₹12 Lakhs 0-5+ years
VFX Artist Combines CG with live-action footage (e.g., compositing, FX). ₹4 - ₹15 Lakhs 1-7+ years
Game Graphics Programmer Develops and optimizes game visuals, rendering engines. ₹6 - ₹30+ Lakhs 3-10+ years
Motion Graphics Designer Animates graphic design elements for video, web, TV. ₹4 - ₹9 Lakhs 2-7+ years
Technical Artist Bridges art and programming; develops tools, optimizes assets. ₹7 - ₹20+ Lakhs 3-10+ years
Lighting Artist Designs and implements lighting in 3D scenes. ₹5 - ₹12 Lakhs 2-7+ years
Texture Artist Creates surface details and materials for 3D models. ₹4 - ₹9 Lakhs 1-5+ years
VFX Supervisor Oversees entire visual effects production for projects. ₹15 - ₹40+ Lakhs 8-15+ years

How to Get Started in Computer Graphics?

Stepping into the field of computer graphics means blending your creativity with digital tools to build amazing visuals. It's a field booming with opportunities, whether you dream of animating characters, designing game worlds, or creating stunning movie effects. If you're ready to start shaping digital realities, here's a practical roadmap to guide you.

1. Learn the Basics

Begin with the fundamentals such as rendering, shading, and modeling. Learn basic math (linear algebra, geometry, calculus) and some basic principles of physics to know how the graphics are being created.

2. Select Your Area of Interest

Determine what you're most interested in: 2D Graphics (illustrations, UI), 3D Graphics (product design, modeling), Animation (character animation), or Special Effects (VFX). This will determine the path of your learning.

3.  Learn Programming (Not Compulsory but Recommended)

Learn the programming languages like Python or C++ for scripting or tool development. Learn graphics APIs like OpenGL, Vulkan, or DirectX, which form the backbone for rendering graphics.

4. Work with Graphics Tools

Try out industry software. Learn 3D software like Blender, Maya, or 3ds Max, and 2D software like Adobe Photoshop or Illustrator.

5. Learn and Practice

Take online courses on websites such as Coursera or Udemy, and refer to principal textbooks. Critically, work on small projects regularly, and then proceed with advanced scenes.

6. Make a Portfolio of Your Work

Make a web portfolio showcasing your best works on websites such as ArtStation or Behance. The visual resume is critically important for demonstrating your abilities to employers.

7. Network and Work Together

Network with other developers and artists in the CG community online or in local groups. Working on projects builds great experience and extends your network.

8.  Find Computer Graphics Jobs to Apply For

Look for entry-level jobs, freelance work, or internships. Read job postings carefully to identify jobs that fit your skills and career objectives.

Difference Between Computer Graphics and Multimedia

Computer graphics and multimedia are separate areas with different focuses and purposes. Imagine computer graphics as creating interesting pictures, whereas multimedia is all about combining any type of content to share a more vivid story or construct an interactive experience. The following are the key differences between computer graphics and multimedia:

Computer Graphics Multimedia
Creates visual content using computers and software tools. Combines text, sound, images, and video in one platform.
Focuses on visual elements like images and animations. Focuses on integrating multiple media types.
Primarily visual: images, animations, and 3D models. Includes text, audio, video, graphics, and animation.
Limited to graphical interface controls and inputs. High interactivity using various media-based elements.
CAD, modeling, and rendering software are commonly used. Multimedia authoring tools and media editors are used.
Used in design, gaming, and visual simulations. Used in education, entertainment, and digital marketing.

Conclusion

In conclusion, computer graphics and multimedia produce complex digital content. Computer graphics produce graphical content, whereas multimedia integrates multiple media sources to enable better communication. Both determine innovation across industries by presenting information as accessible, interactive, and practical. Ongoing innovation in these fields will continue to revolutionize how we engage with digital spaces.

Frequently Asked Questions

1. Who is the Father of Computer Graphics?

Ivan Sutherland is the globally accepted father of computer graphics. In 1963, he created "Sketchpad," the first graphical user interface. His contributions formed the basis of interactive graphics, CAD systems, and virtual reality technologies.

2. What are the 5 major elements of computer graphics?

The five key elements are geometry, modeling, rendering, animation, and interaction. They form the basis for making, sending, and communicating with graphical information in digital media.

3. What are six multimedia?

The six multimedia elements are text, audio, video, images, animation, and interactivity. They offer interactive digital information using learning objects, games, websites, presentations, and mobile phone applications.

4. What is multimedia in HTML?

Multimedia in HTML is the process of incorporating audio, video, pictures, and animations inside web pages using HTML tags such as <audio>, <video>, <img>, and <object> to enable an interactive web experience.

5. What is Graphics and Multimedia in BCA?

Graphics and Multimedia in BCA is the study of the process of creating visual materials, including images, animations, video, and audio. It is devoted to the application of software tools, design thinking, and interactivity in digital media and entertainment sectors.

6. What is Computer Graphics Course?

A Computer Graphics course is all about learning how to create and edit visual content on computers. It entails 2D/3D modeling, rendering, image processing, animation, and visualization, typically with a programming language such as OpenGL, Maya, or Blender.

7. What is CGI in Animation?

CGI animation is the technique of producing computer-generated animated pictures and scenery. It's employed extensively in films, video games, and TV advertisements for realistic characters, landscapes, and effects with 2D or 3D animation.

Read More Articles

Chat with us
Chat with us
Talk to career expert