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The Phases of Compiler: A Detailed Guide

7 Dec 2025
8 min read

What You’ll Learn in This Blog

  • Learn how a compiler transforms human code into machine instructions through six structured phases.
  • Understand how the phases of compiler: lexical, syntax, semantic, IR generation, optimization, and code generation, work together like a high-precision assembly line.
  • Explore real diagrams, real examples, and complete breakdowns that make compiler internals easy to visualize.
  • Discover common compiler tools (Lex, Yacc, Flex, Bison) and how they automate complex tasks.
  • See how compilers detect errors, build symbol tables, optimize code, and produce executable machine-level output.
  • Get​‍​‌‍​‍‌​‍​‌‍​‍‌ comparisons (compiler vs interpreter) that are very clear, cases of use, and examples that help you think like a compiler designer.

Introduction

Imagine writing a story in English and expecting a French speaker to read it. Impossible, right? That’s exactly what happens when you write high-level code and expect a computer, which only speaks machine instructions, to understand it.

Every programmer interacts with a compiler, whether knowingly or not. Understanding the phases of compiler helps you write cleaner code, debug faster, anticipate errors, and appreciate how languages enforce rules. More importantly, it unlocks deeper knowledge about performance, memory usage, portability, and why certain errors occur even before execution.

This guide will reveal how a compiler works phase by phase internally. You’ll see how raw code becomes tokens, how syntax and meaning are checked, how intermediate forms are optimized, and finally how executable machine code is produced. By the end, you’ll not only appreciate the compiler’s complexity, but you’ll also understand exactly what happens behind the “Compile” button.

What is a Compiler?

A​‍​‌‍​‍‌​‍​‌‍​‍‌ compiler is a software that converts the code written in C++, Java, or Python type languages into the form understandable by a computer, like machine code or assembly ​‍​‌‍​‍‌​‍​‌‍​‍‌language.  This process allows the computer’s processor to run the program correctly. Because of compilers, developers can write code in easy-to-read languages without worrying about the complex details of how the computer processes instructions.

Features of a Compiler

Compilers are more than just translators; they are powerful tools with a number of essential characteristics that increase the effectiveness and efficiency of programming. Here are a few key characteristics:

  1. Translation of High-Level to Machine Code:
    Converts human-readable programming code into machine-understandable code.
  2. Error Detection and Reporting:
    During the compilation phase, the system locates syntax and semantic errors, thus providing developers with the necessary information to halt the work and fix the bugs at an early stage of the program.
  3. Code Optimization:
    Improves the efficiency of the generated code, ensuring better performance of the final program.
  4. Fast Execution:
    As the code is compiled once and can be executed several times, the speed of execution is higher than in the case of interpreted ​‍​‌‍​‍‌​‍​‌‍​‍‌languages.
  5. Portability:
    Compilers can be designed to support cross-platform development, allowing code to run on different systems.
  6. Debugging Support:
    Many compilers come with debugging tools to help trace and fix bugs.
  7. Multi-language Support:
    Modern compilers can support multiple programming languages with different front-ends and a common back-end.

Applications of Compilers

Compilers are one of the most important inventions in the field of computer science, which makes it possible to use one of the three major programming languages, and an easier program would automatically produce machine code. Their applications extend beyond mere translation, impacting various domains:​

  1. Software Development: Allow developers to write code in high-level languages, which is then compiled into executable programs.​ It also enables cross-platform development by targeting different machine architectures.​
  2. Optimization: Compilers optimise code to enhance performance, reduce resource consumption, and improve execution speed.​
  3. Error Detection: It helps identify syntax and semantic errors during compilation, aiding developers in debugging.​
  4. Portability: By removing hardware-specific details, you can make it easier to write code that works across many platforms.​ 
  5. Security: Analyze code for potential vulnerabilities during compilation, contributing to developing secure software.​
  6. Educational Tools: They are being used as teaching aids in different schools and universities to teach programming languages and concepts.
  7. Embedded Systems: Compilers develop software for embedded systems, translating code into machine language suitable for microcontrollers and other embedded hardware.​
  8. Gaming: Compilers convert high-level code into optimized machine code in game development, ensuring games run efficiently on target hardware.​
  9. Mobile Applications: Cross-compilers make it possible to write a mobile app once yet it can run on several platforms, e.g. iOS and Android, without any further work needed for the different platforms.
  10. Binary Translation: Compiler technology allows software to run on various hardware platforms by converting binary code across different machine configurations. 

The versatility of compilers underscores their significance in both theoretical and practical aspects of computing.​

Quick Note

Compilers​‍​‌‍​‍‌​‍​‌‍​‍‌ are essential to the creation of efficient, safe, and portable code. Besides simply converting code into machine instructions, they can optimize the performance, identify the errors at a very early stage, and allow a developer to create the software that can run on diverse platforms, be it an embedded system, a mobile app, or a big application. Their use in different scenarios is what makes them a base instrument for the present-day computing ​‍​‌‍​‍‌​‍​‌‍​‍‌world.

Difference Between Compiler and Interpreter

Here’s a comparison between a Compiler and an Interpreter:

Feature Compiler Interpreter
Definition Translates the entire source code into machine code at once. Translates and runs each line of the source code.
Execution Speed Faster after compilation (code runs directly). Slower, as it translates code line by line during execution.
Error Detection Detects all errors after scanning the complete code. Detects and shows errors one by one, stopping at each error.
Memory Usage Uses more memory (stores machine code). Uses less memory as it doesn’t store machine code.
Program Execution Executes only after the entire program is compiled. Executes immediately as each line is interpreted.
Output Creates an independent executable file. Does not create a separate executable file.
Examples C, C++, Java (Java uses both compiler and interpreter) Python, JavaScript, Ruby
Usage Better for production where speed matters. Better for learning, debugging, and scripting.
Compilation Time Takes more time to compile initially. No compilation step, so it starts quickly.
Platform Dependency Compiled code is platform-dependent unless specifically handled. Code is interpreted based on the interpreter, not system-specific.

Types of Compilers

Compilers come in different types depending on how they process and convert the source code. Let’s go through the most commonly used types:

1. Single-Pass Compiler

The single-pass compiler is a type of compiler that only goes through the source code once. It basically looks through the program from the beginning to the end and converts it very rapidly. While it does not find a lot of errors and does not perform deep optimizations, it is still quite fast. It is generally used for small programs or for simple languages.

2. Multi-Pass Compiler

The single-pass compiler is a type of compiler that only goes through the source code once. It basically looks through the program from the beginning to the end and converts it very rapidly. While it does not find a lot of errors and does not perform deep optimizations, it is still quite fast. It is generally used for small programs or for simple languages.

3. Cross Compiler

A cross compiler creates code for a different system than the one it’s running on. For example, you can run the compiler on a Windows machine but produce code that runs on an embedded system like a robot or microcontroller. It’s commonly used in system programming and embedded development.

4. Just-In-Time (JIT) Compiler

JIT compilers work during the execution of a program. They don’t compile the entire program up front. Rather, they do it partially in the program segments that are being executed. This contributes to the balancing of the performance and the flexibility. JIT compilers are employed in Java and .NET languages.

5. Incremental Compiler

An incremental compiler compiles only the parts of the code that have been changed instead of recompiling the whole program. By doing this, a lot of time is saved, especially while the program is in progress. This technique is present in many contemporary IDEs, which are used for the provision of real-time feedback and rapid updates.

6. Interpreting Compiler

This type works like a mix of a compiler and an interpreter. It compiles some code but also interprets parts of it line by line. The main benefit of such a system is that it can give a rapid reaction, which is usually required in the case of scripting languages or in development ​‍​‌‍​‍‌​‍​‌‍​‍‌environments.

7. Threaded Code Compiler

Instead of generating direct machine code, a threaded code compiler produces a list of addresses (pointers) that point to routines for execution. These are often used in virtual machines and stack-based languages.

Summary:

Compiler Type How It Works Best Used For
Single-Pass Compiler Reads and translates source code in one pass; fast but limited optimization. Simple languages, small programs.
Multi-Pass Compiler Processes code in multiple passes (syntax, semantic, optimization). Complex languages like C/C++ have better error checking and optimization.
Cross Compiler Generates code for a different system than the host machine. Embedded systems, robotics, and firmware development.
Just-In-Time (JIT) Compiler Compiles code during execution, optimizing at runtime. Java, .NET, performance-balanced applications.
Incremental Compiler Recompiles only the modified parts of the program. Development environments, real-time feedback, and IDEs.
Interpreting Compiler Partially compiles, then interprets the remaining code line by line. Scripting languages, rapid prototyping.
Threaded Code Compiler Generates pointers to routines instead of direct machine code. Virtual machines, stack-based languages (e.g., Forth).

Analysis of a Source Program

The analysis of a source program refers to how the compiler understands and processes the raw code. This process is generally divided into three forms:

1. Linear Analysis

Lineae Analysis is also called as Lexical Analysis in compiler design. In this phase, the source code is scanned character by character and divided into meaningful sequences called tokens (keywords, identifiers, operators, etc.).

Example:
For the code int x = 10;, tokens are: int, x, =, 10, ;

2. Hierarchical Analysis

It is also known as Syntax Analysis. Here, the compiler verifies if the tokens follow the programming language's grammatical structure using a syntax tree or parse tree.

Example:

Hierarchical analysis for the expression a + b * c figures out the order of operations by grammar rules (multiplication before ​‍​‌‍​‍‌​‍​‌‍​‍‌addition). 

3. Semantic Analysis

In this step, the compiler checks if the syntax structure makes sense logically and semantically.
It ensures variables are declared before use, checks data type compatibility, and more.

Example:
int a = "hello"; – Semantic analysis will catch this as an error because "hello" is not an int.

Why do these three forms matter together?

  • Lexical​‍​‌‍​‍‌​‍​‌‍​‍‌ analysis finds the valid symbols
  • Syntax analysis organizes them properly
  • Semantic analysis verifies the meaning 

And they work together as the basis of dependable compilation. An inaccurate analysis will not allow the compiler to safely optimize or generate executable code.

How Does a Compiler Work in Programming?

Through a compiler, source codes understandable by people are transformed into a form that is made up of the minimum units that the computer can execute. This transformation is not one-shot but rather is achieved through a number of well-defined, sequential processes. The processes, or phases of compiler design that go through are, in fact, one-by-one the specific roles that analyze and convert the given code to keep it correct and perform nicely. 

The compilation process is usually broken up into two major parts:

1. Front-End Analysis

In the phases of compiler, the front-end of the compiler is responsible for understanding and analyzing the source code. This involves several stages:

  • Lexical Analysis: The raw code is scanned by the compiler and is split up into tokens, which are the simplest building units, such as keywords, identifiers, and characters.
  • Syntax Analysis: It checks if the sequence of tokens follows the grammatical rules of the programming language by constructing a parse tree or syntax tree.
  • Semantic Analysis: Here, the compiler goes further in logic and checks, e.g., whether variables have been declared in the right way, types are compatible, statements are coherent and so on.
  • Intermediate Code Generation: The features captured from the source program are reformed as a middle-level code that is more easily amenable to the optimization process and which is not dependent on a particular machine architecture. ​‍​‌‍​‍‌​‍​‌‍​‍‌

The front-end ensures that the source code is both syntactically and semantically correct before moving on to the next stage.

2. Back-End Synthesis

The back-end uses the intermediate representation created by the front-end and is mainly concerned with the generation of efficient machine code:

  • Code Optimization: The intermediate code is made more efficient to enhance execution speed, lower memory consumption, and remove redundant instructions.
  • Code Generation: The optimized code is converted to the final machine code or assembly instructions that are specific to the target ​‍​‌‍​‍‌​‍​‌‍​‍‌hardware.
  • Register Allocation and Instruction Scheduling: The compiler assigns processor registers and arranges instructions to maximize execution speed and efficiency.

The​‍​‌‍​‍‌​‍​‌‍​‍‌ back-end is responsible for making sure that the machine code produced is not only accurate but also optimized for the target system. 

In summary:

A compiler first analyzes and validates the source code (front-end analysis), and then transforms this processed information into efficient, executable machine code (back-end synthesis). These structured phases of compiler enable high-level programs to be reliably and efficiently converted into low-level instructions that computers can execute at high speed.

Phases of Compiler Design

​A compiler processes source code through several distinct stages, each handling a specific part of the translation. These stages work together to convert human-readable code into machine-executable instructions. 

The main phases of compiler design are:

  1. Lexical Analysis
  2. Syntax Analysis
  3. Semantic Analysis
  4. Intermediate Code Generation
  5. Code Optimization
  6. Code Generation

1. Lexical Analysis in Compiler Design

​Lexical analysis, also known as scanning. It is the first step in the phases of compiler's operation. In this phase, the compiler reads the source code and breaks it into smaller tokens. These tokens symbolize the fundamental code components, such as operators (like + or -), variable names, punctuation, keywords (like if or while), and constants. By transforming the code into tokens, the compiler makes it easier to analyze and translate the code into machine language.

Example:

Check the line of code that follows:

int sum = a + b;

The lexical analyzer in compiler design would break this into tokens as follows:

  • int → Keyword
  • sum → Identifier
  • = → Operator
  • a → Identifier
  • + → Operator
  • b → Identifier
  • ; → Punctuation

Flowchart:

[Start] → [Read Character] → [Identify Token] → [Output Token] → [End of File?]
                                             [Next Character]

2. Syntax Analysis in Compiler Design

​‍​‌‍​‍‌​‍​‌‍​‍‌This part of the compiler that is responsible for the syntax analysis is often called a parser. Basically, it receives the tokens produced by the lexical analyzer and structures them in a hierarchical manner, which is called a parse tree or syntax tree. The code that is used to produce this tree in the analyzer is the one in which the grammar rules of the source code are reflected. The parser checks that the token sequences are syntactically correct according to the ​‍​‌‍​‍‌​‍​‌‍​‍‌programming.

Rules for Syntax Analysis

Context-Free Grammar (CFG) rules are used by the parser to verify the code's structure. These rules specify how non-terminals, such as expressions or statements, and terminals, such as keywords, identifiers, or symbols, are used to produce acceptable statements and expressions in a language.

Here are some basic grammar rules:

S → if E then S else S

S → while E do S

E → E + T | T

T → T * F | F

F → (E) | id

For​‍​‌‍​‍‌​‍​‌‍​‍‌ instance, E → E + T denotes that a new expression can be derived by adding an existing expression and a term. In case the tokens are not in accordance with these rules, the parser issues a syntax error (such as missing semicolons or unmatched brackets).

This phase of compiler design ensures the code is grammatically correct before checking meaning in the semantic analysis phase.

Example:

a + b * c

Check out the following expression: The syntax tree would show the proper sequence of operations, with * coming before +:

   +
   / \
  a   *
     / \
    b   c

Flowchart:

[Start] → [Receive Token] → [Apply Grammar Rules] → [Build Parse Tree] → [End of Tokens?]
                                                 [Next Token]

3. Semantic Analysis in Compiler Design

In the semantic phase of a compiler, the system parses the tree created earlier in its syntax analysis, which ensures the code complies with the language rules. Additionally, it ensures that an operation is being carried out on the right data type so that a variable or function is specified and utilized correctly and consistently. The program will be set for the subsequent compilation steps once the previous tests have logically determined that the data is correct.

Example:

int x;
x = "hello";

The semantic analyzer would flag an error because assigning a string literal to an integer variable is semantically incorrect.​

Flowchart:

[Start] → [Traverse Parse Tree] → [Check Semantic Rules] → [Report Errors if Any] → [End]

4. Intermediate Code Generation in Compiler Design

Semantic analysis is used by the compiler to modify its source code to an intermediate representation (IR). This IR's low-level code allows for portability and optimization because it is not dependent on the target computer.

Example:

a = b + c * d;

The intermediate code might be:

int
t1 = c * d
t2 = b + t1
a = t2

Flowchart:

[Start] → [Generate Intermediate Representation] → [Optimize Intermediate Code] → [End]

5. Code Optimization in Compiler Design

Code​‍​‌‍​‍‌​‍​‌‍​‍‌ optimization is among the most important parts of the phases of compiler. It basically enhances the intermediate code so that the final target code becomes more efficient without any change in functionality. The aim of this process is to raise the speed of the compiled code by reducing resource usage, mostly CPU cycles and ​‍​‌‍​‍‌​‍​‌‍​‍‌memory.

Common Optimization Techniques:

  1. Constant Folding: It evaluates the constant expressions at compile time.​

Example:

int x = 2 * 3; // Can be optimized to int x = 6;
  1. Dead Code Elimination: It removes code that does not affect the program's outcome.​

Example:

int x = 10;
x = 20; // The assignment 'x = 10;' is dead code and can be removed.
  1. Loop Optimization: Enhances the efficiency of loops by techniques like loop unrolling and invariant code motion.

Example:

for (int i = 0; i < 100; i++) {
     sum += array[i] * 5;
}
// 'array[i] * 5' can be optimized if '5' is a loop invariant.

Flowchart:

[Start] → [Analyze Intermediate Code] → [Apply Optimizations] → [Generate Optimized Intermediate Code] → [End]

6. Code Generation in Compiler Design

The​‍​‌‍​‍‌​‍​‌‍​‍‌ optimized intermediate code is converted to the target machine code in the last step of this process. It is about mapping the intermediate representations to the particular instruction set of the target processor while also making sure that the generated code is both accurate and ​‍​‌‍​‍‌​‍​‌‍​‍‌efficient.

Example

For the intermediate code:

int
t1 = a + b
t2 = t1 * c

The code generation phase might produce assembly code like:

Assembly
MOV R1, a
ADD R1, b
MOV R2, R1
MUL R2, c

Flowchart

[Start] → [Select Instructions] → [Allocate Registers] → [Schedule Instructions] → [Generate Machine Code] → [End]

Quick Recap on the Phases of Compiler Design

Compiler Phase What It Does Key Output
1. Lexical Analysis Scans source code and converts characters into tokens. Tokens (keywords, identifiers, literals, symbols)
2. Syntax Analysis Checks grammar structure using tokens and builds a parse tree. Parse Tree / Syntax Tree
3. Semantic Analysis Ensures meaning is correct: type checking, variable declarations, conversions. Annotated Syntax Tree (with semantic info)
4. Intermediate Code Generation Converts valid code into a low-level, machine-independent intermediate representation (IR). Three-Address Code / Intermediate Code
5. Code Optimization Improves IR for efficiency, reduces redundancy, speeds execution, and lowers memory use. Optimized Intermediate Code
6. Code Generation Converts optimized IR into target machine code or assembly. Machine Code / Assembly Code

Grouping of Phases into Passes

In compiler design, phases are classified as passes, each representing a traversal of the source code or its intermediate representations.​

  • Single-Pass Compiler: This method completes each stage without going over the code again. Although this method is faster, the range of optimizations may be limited.​
  • Multi-pass compiler: It runs the code several times, enabling more complex analysis and optimizations. Each pass can handle one or more phases.

Example:

A two-pass compiler might perform lexical, syntax, and semantic analysis in the first pass, and in the second pass, the intermediate code generation and optimization are performed.

Compiler Construction Tools

The complicated process of compiler construction can be simplified with the use of specialized tools designed to automate particular steps:

  1. Parser Generators (e.g., Yacc, Bison): They generate syntax analysers from grammar specifications.​
  2. Lexical Analyzers (e.g., Lex, Flex): Produce lexical analyzers that convert input text into tokens.​
  3. Syntax-Directed Translation Engines: These assist in building intermediate code generators based on syntax rules.​
  4. Code Generators: Automate the creation of machine code from intermediate representations.​
  5. Data-Flow Analysis Tools: These aid in optimizing code by analyzing the flow of data through variables.​

These tools assist in streamlining the development of compilers by performing recurring and complicated tasks.

Error Handling Routine

Error handling is an important step in the phases of compiler design that involves detecting, reporting, and handling errors in the source code. This function guarantees that developers get clear feedback on code errors, allowing for more efficient debugging and correction.

Types of Errors:

  1. Lexical Errors: Invalid characters or tokens in the source code.​

Example:

int @var = 5; // '@' is not a valid character in identifiers.
  1. Syntax Errors: Violations of the language's grammatical rules.​

Example:

if (x > 0 { // Missing closing parenthesis.
    printf("Positive");
}
  1. Semantic Errors: Meaningful inconsistencies, such as type mismatches.​

Example:

int x = "hello"; // Assigning a string to an integer variable.
  1. Runtime Errors: Errors that arise during program execution, such as division by zero.
  2. Logical Errors: Flaws in the program's logic that produce incorrect results.​

Error Recovery Strategies:

Error recovery in a compiler helps the program continue working even after mistakes in the code are found. Some common strategies include:

  • Skip tokens until a recognizable point is found so the compiler can resume parsing.
  • Make minor fixes to correct mistakes and allow the compilation process to continue.
  • Modify grammar rules to predict and handle common coding errors smoothly.
  • Make minimal changes to fix all errors, though this approach is complex and used less often.

By offering concise and useful debugging feedback, efficient error handling improves the user experience.

Key Takeaway:

By​‍​‌‍​‍‌​‍​‌‍​‍‌ using effective error handling, a compiler is able to locate errors at an early stage, provide developers with understandable messages, and continue the processing even if there are errors. It makes the debugging process more efficient and the compilation flow less interrupted by the compiler, which finds errors at different levels, such as lexical, syntax, semantic, runtime, and logical and applies the recovery methods like token skipping or small ​‍​‌‍​‍‌​‍​‌‍​‍‌fixes.

Symbol Table

A symbol table is a fundamental data structure in a compiler that stores information about various identifiers in source code. This includes variable names, function names, objects, classes, and interfaces. It acts as a repository for all relevant information about the identifiers, allowing for efficient semantic analysis and code production.​ 

Information Stored in a Symbol Table:

  • Identifier Name: The actual name of the variable, function, or object.​
  • Type: Data type of the identifier (e.g., integer, float, string).​
  • Scope Level: The context or block in which the identifier is valid.​
  • Memory Location: The address or offset where the identifier's value is stored.​
  • Additional Attributes: Any other relevant information, such as the number of parameters for functions or the dimensions of an array.​

The symbol table is used in the phases of compiler at many stages of compilation. It makes sure that identifiers are declared before use, follows scope rules, and helps with type checking.

Example:

int main() {
    int x;
    float y;
    x = 5;
    y = 10.5;
    return 0;
}

The symbol table for this code might include entries like:​

Identifier Type Scope Memory Location
main int Global 0x1000
x int Local 0x1004
y float Local 0x1008

This table helps the compiler understand where and how each identifier is used and stored.​

Conclusion

Knowing​‍​‌‍​‍‌​‍​‌‍​‍‌ the phases of a compiler provides you with an insight of programming languages operations at the lower level. Each stage that involves code reading, rewriting, or optimizing is essentially preparing the human-readable instructions in a form that the computer can understand and execute. Such understanding not only makes you a better programmer but also paves the way for you to explore more complex topics such as language design and performance ​‍​‌‍​‍‌​‍​‌‍​‍‌tuning.

As you continue coding, remember that each time you hit "compile," a complex system of algorithms works in the background, quickly converting your ideas into a language the computer understands.

Points to Remember

  • The compiler pipeline is divided into front-end analysis and back-end synthesis, each handling different responsibilities.
  • Before generating machine instructions, your code goes through a series of checks that include lexical, syntax, and semantic analysis.
  • Optimization improves performance without changing the behavior of the program.
  • Code generation converts intermediate representation into hardware-specific instructions.
  • If you look at the compiler phases, you would understand that they can help you to write not only cleaner and more efficient code but also error-free code.

Frequently Asked Questions

1. What is the structure of a compiler?

The structure of a compiler is divided into two main parts:

  • Front-End (Analysis Phase): This part reads the source code, checks for errors, and converts it into an intermediate representation.
  • Back-End (Synthesis Phase): This part optimizes the code and generates machine-level instructions that the computer can execute.

2. What is a compiler, and how does its diagram look?

Software that converts source code that is written in a language used for high-level programming, such as C, Java, or Python, into machine code that a computer can comprehend is called a compiler.

A basic compiler diagram looks like this:

Source Code → Lexical Analysis → Syntax Analysis → Semantic Analysis → Optimization → Code Generation → Machine Code

3. What are the four types of compilers?

There are different types of compilers based on how they process the code:

  1. Single-pass compiler – This type works on the code in a single pass, thus it is suitable for simple languages.
  2. Multi-pass compiler – This type iterates the source code several times for optimization and thorough error checking.
  3. Just-In-Time (JIT) compiler – This type of compiler converts code during the program execution, thus it can be fast (for example, Java, .NET).
  4. Cross compiler – Generates machine code for a platform different from the one it runs on.

4. What are the six phases of compiler?

A compiler processes code in six main phases:

  1. Lexical Analysis
  2. Syntax Analysis 
  3. Semantic Analysis 
  4. Intermediate Code Generation 
  5. Code Optimization 
  6. Code Generation 

5. What are the three main functions of a compiler?

A compiler has three key jobs:

  1. Translation – Converts high-level language into machine code.
  2. Optimization – Improves code efficiency and performance.
  3. Error Detection – Finds mistakes in the code and provides feedback to the programmer.

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